head to head
MiSidevsWebfishing
MiSide leans Variance (Light / Casual); Webfishing leans Variance (Systems & Chaos).
MiSideWebfishing
Axis by axis
Execution1 vs 2
Webfishing leans harder on execution: Casting minigame asks for minimal timing
Reads0 vs 0
Even - both lean on reads about the same.
Variance3 vs 4
Webfishing leans harder on variance: Fish rolls and rarity tables drive what you catch
Optimization3 vs 3
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

