head to head
Missing HikervsSOMA
Missing Hiker leans Variance (Light / Casual); SOMA leans Optimization (Light / Casual).
Missing HikerSOMA
Axis by axis
Execution1 vs 2
SOMA leans harder on execution: Light stealth, gentle inputs.
Reads0 vs 0
Even - both lean on reads about the same.
Variance3 vs 2
Missing Hiker leans harder on variance: Hidden horror events while searching the woods
Optimization3 vs 3
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

