head to head
Monkey Island 2: LeChuck's RevengevsZork II: The Wizard of Frobozz
Monkey Island 2: LeChuck's Revenge leans Optimization (Pure Optimization); Zork II: The Wizard of Frobozz leans Optimization (Pure Optimization).
Monkey Island 2: LeChuck's RevengeZork II: The Wizard of Frobozz
Axis by axis
Execution1 vs 0
Monkey Island 2: LeChuck's Revenge leans harder on execution: Interface is point-and-click; no timing or precision required
Reads0 vs 0
Even - both lean on reads about the same.
Variance2 vs 3
Zork II: The Wizard of Frobozz leans harder on variance: Wizard spells and unmapped rooms are hidden until explored
Optimization8 vs 8
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

