head to head
Monster Hunter StoriesvsPlanescape: Torment
Monster Hunter Stories leans Optimization (Pure Optimization); Planescape: Torment leans Optimization (Pure Optimization).
Monster Hunter StoriesPlanescape: Torment
Axis by axis
Execution1 vs 1
Even - both lean on execution about the same.
Reads1 vs 1
Even - both lean on reads about the same.
Variance4 vs 3
Monster Hunter Stories leans harder on variance: Rock-paper-scissors guesses and egg gene rolls
Optimization8 vs 7
Monster Hunter Stories leans harder on optimization: Gene channeling and tendency mapping make fights solvable
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

