head to head
Nioh 2 asks more than Monster Hunter: World, and the gap is execution.

Optimization · Practiced Mastery
Breakout Monster Hunter where learning each beast's moveset turns terror into routine.

Execution · Practiced Mastery
A stance-switching action RPG where input precision meets deep loot theorycraft.
Monster Hunter: World leans Optimization (Practiced Mastery); Nioh 2 leans Execution (Practiced Mastery).
Nioh 2 leans clearly harder on execution.
Monster Hunter: World
Deliberate weapon timing against huge movesets
Nioh 2
Stance switching, ki pulse, burst counters demand inputs
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Monster Hunter: World
Monsters are learnable scripts, never adaptive
Nioh 2
Scripted enemies, no adaptation
Monster Hunter: World leans a little harder on variance, though the gap is small.
Monster Hunter: World
Decoration drops are notorious RNG
Nioh 2
Loot drops with affix randomness
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Monster Hunter: World
Knowing the monster and building counters is the game
Nioh 2
Deep build crafting and stance theorycraft central
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.