head to head
Monster Rancher 2vsX-COM: UFO Defense
Monster Rancher 2 leans Optimization (Systems & Chaos); X-COM: UFO Defense leans Optimization (Systems & Chaos).
Monster Rancher 2X-COM: UFO Defense
Axis by axis
Execution2 vs 1
Monster Rancher 2 leans harder on execution: Battle commands need modest timing; mostly menus.
Reads1 vs 0
Monster Rancher 2 leans harder on reads: Tournament AI is scripted, not adaptive.
Variance6 vs 6
Even - both lean on variance about the same.
Optimization8 vs 8
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

