head to head

Moon Hunters cover artvsState of Decay cover art

Moon HuntersvsState of Decay

Moon Hunters leans Variance (Systems & Chaos); State of Decay leans Optimization (Practiced Mastery).

EXECUTION4 /10READS0 /10VARIANCE5 /10OPTIMIZATION5 /10
Moon HuntersState of Decay

Axis by axis

Execution4 vs 4

Even - both lean on execution about the same.

Reads0 vs 0

Even - both lean on reads about the same.

Variance5 vs 4

Moon Hunters leans harder on variance: Procedural maps and event rolls reshape each short run

Optimization5 vs 6

State of Decay leans harder on optimization: Base building, resource runs and survivor management are the game

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Moon Hunters

full breakdown

State of Decay