head to head
Ultra Street Fighter IV asks more than Mordhau, and the gap is optimization.

Execution · Competitive PvP
Hardcore medieval melee combat sim.

Execution · Grand Arena
Frame-perfect execution fused with constant prediction of an adapting human opponent.
Mordhau leans Execution (Competitive PvP); Ultra Street Fighter IV leans Execution (Grand Arena).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Mordhau
Drag-and-accel swings are mechanical depth
Ultra Street Fighter IV
One-frame links and FADC timing set a brutal hands ceiling
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Mordhau
Feints versus parries are pure reads
Ultra Street Fighter IV
Footsies and conditioning the human opponent is the core duel
Mordhau leans a little harder on variance, though the gap is small.
Mordhau
Very low RNG, near pure skill
Ultra Street Fighter IV
Almost nothing hidden once both characters are known
Ultra Street Fighter IV leans clearly harder on optimization.
Mordhau
Loadout points and perks solvable
Ultra Street Fighter IV
Frame data, matchups and option-selects form deep studied theory
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.