head to head
Mortal Kombat 11vsSuper Smash Bros. for Wii U
Mortal Kombat 11 leans Reads (Grand Arena); Super Smash Bros. for Wii U leans Execution (Competitive PvP).
Mortal Kombat 11Super Smash Bros. for Wii U
Axis by axis
Execution7 vs 7
Even - both lean on execution about the same.
Reads8 vs 7
Mortal Kombat 11 leans harder on reads: Fatal Blow timing reads and opponent tendency tracking are constant
Variance1 vs 2
Super Smash Bros. for Wii U leans harder on variance: Tripping removed; only minor move RNG remains.
Optimization7 vs 5
Mortal Kombat 11 leans harder on optimization: Fatal Blow baiting, Kustom build selection, and frame data extensively studied
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

