head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Execution · Competitive PvP
Fighting-game execution and opponent prediction across an enormous, loosely balanced roster.

Execution · Competitive PvP
A beloved movement shooter pairing an execution-heavy campaign with adaptive pilot duels.
Mortal Kombat: Armageddon leans Execution (Competitive PvP); Titanfall 2 leans Execution (Competitive PvP).
Titanfall 2 leans a little harder on execution, though the gap is small.
Mortal Kombat: Armageddon
Combo strings and kombat timing decide exchanges
Titanfall 2
Slide-hopping and aim under speed set a high ceiling
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Mortal Kombat: Armageddon
Versus humans, baiting and punishing habits is the meta
Titanfall 2
Multiplayer pilots out-position and out-guess each other
Titanfall 2 leans a little harder on variance, though the gap is small.
Mortal Kombat: Armageddon
No hidden information once movesets are known
Titanfall 2
Flank uncertainty and titanfall timing only
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Mortal Kombat: Armageddon
A 62-character roster of matchup knowledge to internalise
Titanfall 2
Campaign gauntlets and loadout synergies are solvable
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.