head to head
Mortal Kombat: ArmageddonvsWinning Eleven: Pro Evolution Soccer 2007
Mortal Kombat: Armageddon leans Execution (Competitive PvP); Winning Eleven: Pro Evolution Soccer 2007 leans Execution (Grand Arena).
Mortal Kombat: ArmageddonWinning Eleven: Pro Evolution Soccer 2007
Axis by axis
Execution7 vs 7
Even - both lean on execution about the same.
Reads6 vs 6
Even - both lean on reads about the same.
Variance1 vs 2
Winning Eleven: Pro Evolution Soccer 2007 leans harder on variance: minor ball-physics randomness
Optimization5 vs 6
Winning Eleven: Pro Evolution Soccer 2007 leans harder on optimization: tactics and formations are learnable systems
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

