head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is reads, and it is a single point.

Execution · Practiced Mastery
Combo execution through scripted Outworld brawls, alone or in co-op.

Execution · Practiced Mastery
An open-world crime game where combat combos and driving skill carry the action.
Mortal Kombat: Shaolin Monks leans Execution (Practiced Mastery); Sleeping Dogs leans Execution (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Mortal Kombat: Shaolin Monks
Combo juggling and launcher timing carry combat
Sleeping Dogs
brawling and driving need timing/aim
Mortal Kombat: Shaolin Monks leans a little harder on reads, though the gap is small.
Mortal Kombat: Shaolin Monks
Bosses telegraph fixed Outworld patterns
Sleeping Dogs
scripted enemy AI, no adaptation
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Mortal Kombat: Shaolin Monks
Encounters repeat identically once learned
Sleeping Dogs
minor loot and traffic randomness
Mortal Kombat: Shaolin Monks leans a little harder on optimization, though the gap is small.
Mortal Kombat: Shaolin Monks
Move unlocks, co-op synergies and boss patterns reward study
Sleeping Dogs
upgrade paths and mission routes solvable
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.