head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Execution · Competitive PvP
Classic fighting execution and human prediction atop a famously unbalanced roster.

Execution · Competitive PvP
A beloved movement shooter pairing an execution-heavy campaign with adaptive pilot duels.
Mortal Kombat Trilogy leans Execution (Competitive PvP); Titanfall 2 leans Execution (Competitive PvP).
Titanfall 2 leans a little harder on execution, though the gap is small.
Mortal Kombat Trilogy
Dial-a-combo inputs and run-meter pressure demand fast hands
Titanfall 2
Slide-hopping and aim under speed set a high ceiling
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Mortal Kombat Trilogy
Human opponents must be baited into unsafe moves
Titanfall 2
Multiplayer pilots out-position and out-guess each other
Titanfall 2 leans a little harder on variance, though the gap is small.
Mortal Kombat Trilogy
Movesets are public; nothing hidden in a match
Titanfall 2
Flank uncertainty and titanfall timing only
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Mortal Kombat Trilogy
Knowing the bloated roster's broken tech is half the battle
Titanfall 2
Campaign gauntlets and loadout synergies are solvable
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.