head to head
Mortal Kombat: UnchainedvsPaladins
Mortal Kombat: Unchained leans Execution (Competitive PvP); Paladins leans Execution (Competitive PvP).
Mortal Kombat: UnchainedPaladins
Axis by axis
Execution7 vs 7
Even - both lean on execution about the same.
Reads6 vs 6
Even - both lean on reads about the same.
Variance1 vs 2
Paladins leans harder on variance: Card draft order adds mild run variance
Optimization5 vs 5
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

