head to head
Mortal Kombat: UnchainedvsTagPro
Mortal Kombat: Unchained leans Execution (Competitive PvP); TagPro leans Execution (Competitive PvP).
Mortal Kombat: UnchainedTagPro
Axis by axis
Execution7 vs 7
Even - both lean on execution about the same.
Reads6 vs 6
Even - both lean on reads about the same.
Variance1 vs 1
Even - both lean on variance about the same.
Optimization5 vs 4
Mortal Kombat: Unchained leans harder on optimization: Frame data, matchups and trap setups are studyable systems
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

