head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Optimization · Practiced Mastery
VR storybook adventure where you guide and assist a tiny sword-wielding mouse.

Execution · Practiced Mastery
A bite-sized 3D Mario that compresses Galaxy-style level design into linear handheld courses.
Moss leans Optimization (Practiced Mastery); Super Mario 3D Land leans Execution (Practiced Mastery).
Super Mario 3D Land leans a little harder on execution, though the gap is small.
Moss
Light VR combat and platforming for Quill
Super Mario 3D Land
3D jumps and special-world remixes need clean control
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Moss
Enemies are simple scripts
Super Mario 3D Land
Scripted enemies and bosses only
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Moss
Authored linear adventure
Super Mario 3D Land
Star coin locations hidden on first pass
Moss leans a little harder on optimization, though the gap is small.
Moss
Environment-manipulation puzzles with set solutions
Super Mario 3D Land
Star coin collection and power-up management are solvable
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.