head to head
MotorStormvsSplit/Second
MotorStorm leans Execution (Pure Mechanics); Split/Second leans Execution (Pure Mechanics).
MotorStormSplit/Second
Axis by axis
Execution8 vs 8
Even - both lean on execution about the same.
Reads1 vs 2
Split/Second leans harder on reads: Timing powerplays against human rivals rewards prediction.
Variance3 vs 4
Split/Second leans harder on variance: Triggered explosions and route changes upend races constantly.
Optimization4 vs 4
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

