head to head
Mount & Blade: WarbandvsSkull and Bones
Mount & Blade: Warband leans Optimization (Pure Optimization); Skull and Bones leans Optimization (Pure Optimization).
Mount & Blade: WarbandSkull and Bones
Axis by axis
Execution5 vs 4
Mount & Blade: Warband leans harder on execution: Directional blocking with a real skill ceiling
Reads2 vs 2
Even - both lean on reads about the same.
Variance3 vs 3
Even - both lean on variance about the same.
Optimization8 vs 7
Mount & Blade: Warband leans harder on optimization: Trade routes, troop trees, and fief management are solvable
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

