head to head
MouthwashingvsThe Corridor
Mouthwashing leans Optimization (Light / Casual); The Corridor leans Variance (Light / Casual).
MouthwashingThe Corridor
Axis by axis
Execution1 vs 1
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance2 vs 3
The Corridor leans harder on variance: Its tricks land once, while unknown
Optimization3 vs 2
Mouthwashing leans harder on optimization: Light puzzles guide a fixed story
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

