head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is variance, and it is a single point.

Optimization · Systems & Chaos
Racing the day cycle to stack items faster than the seed punishes you.

Optimization · Pure Optimization
Dystopian border-checkpoint sim where stamping passports fast enough feeds your family.
Muck leans Optimization (Systems & Chaos); Papers, Please leans Optimization (Pure Optimization).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Muck
Kiting bosses and dodging demands basic action skill
Papers, Please
Document-checking speed directly pays the rent
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Muck
Enemies swarm on simple scripts
Papers, Please
Entrants are generated, not adaptive opponents
Muck leans a little harder on variance, though the gap is small.
Muck
Seeds, chest rolls and item drops shape every run
Papers, Please
Random entrant documents and scripted-event surprises
Papers, Please leans a little harder on optimization, though the gap is small.
Muck
Power-stacking economy and day-loop routing decide survival
Papers, Please
Internalizing rulebooks and inspection workflow efficiency
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.