head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Reads · Competitive PvP
A 2v2 platform fighter where team coordination and reading two opponents simultaneously add a unique adaptive layer.

Execution · Competitive PvP
The classic 'dream match' team fighter widely held as KOF's most balanced competitive entry.
MultiVersus leans Reads (Competitive PvP); The King of Fighters '98 leans Execution (Competitive PvP).
The King of Fighters '98 leans a little harder on execution, though the gap is small.
MultiVersus
2v2 cooperative combos and projectile timing require coordination
The King of Fighters '98
Strict inputs, short hops, tight punishes
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
MultiVersus
Team-based opponent modelling and 2v2 read calls are constant
The King of Fighters '98
Human opponents constantly adapt and condition you
MultiVersus leans a little harder on variance, though the gap is small.
MultiVersus
Stage hazards add marginal RNG
The King of Fighters '98
Near-fully visible game state
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
MultiVersus
Team composition synergy and character tier selection reward study
The King of Fighters '98
Team order and matchup theory reward study
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.