head to head
MuninvsViewfinder
Munin leans Optimization (Pure Optimization); Viewfinder leans Optimization (Pure Optimization).
MuninViewfinder
Axis by axis
Execution2 vs 2
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance1 vs 0
Munin leans harder on variance: Every puzzle screen is fixed and visible
Optimization7 vs 8
Viewfinder leans harder on optimization: Deducing which photo angle reconstructs the geometry needed to progress
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

