head to head
Murdered: Soul SuspectvsShelter 2
Murdered: Soul Suspect leans Optimization (Systems & Chaos); Shelter 2 leans Variance (Light / Casual).
Murdered: Soul SuspectShelter 2
Axis by axis
Execution1 vs 2
Shelter 2 leans harder on execution: Chasing prey takes light steering, nothing more
Reads0 vs 0
Even - both lean on reads about the same.
Variance3 vs 3
Even - both lean on variance about the same.
Optimization4 vs 3
Murdered: Soul Suspect leans harder on optimization: Deduction sequences are guided puzzles with known answers
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

