head to head
Murdered: Soul SuspectvsSnufkin: Melody of Moominvalley
Murdered: Soul Suspect leans Optimization (Systems & Chaos); Snufkin: Melody of Moominvalley leans Optimization (Practiced Mastery).
Murdered: Soul SuspectSnufkin: Melody of Moominvalley
Axis by axis
Execution1 vs 2
Snufkin: Melody of Moominvalley leans harder on execution: Gentle stealth and music minigames demand little
Reads0 vs 0
Even - both lean on reads about the same.
Variance3 vs 2
Murdered: Soul Suspect leans harder on variance: Clues and case answers are hidden until found
Optimization4 vs 4
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

