head to head
Murdered: Soul SuspectvsTerroro
Murdered: Soul Suspect leans Optimization (Systems & Chaos); Terroro leans Variance (Systems & Chaos).
Murdered: Soul SuspectTerroro
Axis by axis
Execution1 vs 1
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance3 vs 4
Terroro leans harder on variance: Scripted-but-unknown events drive the single playthrough
Optimization4 vs 3
Murdered: Soul Suspect leans harder on optimization: Deduction sequences are guided puzzles with known answers
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

