head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Optimization · Pure Optimization
Using stealth-phase positioning to construct optimal ambushes against scripted patrols.

Optimization · Systems & Chaos
A bleak survival narrative about a plague engulfing a steppe town.
Mutant Year Zero: Road to Eden leans Optimization (Pure Optimization); Pathologic 2 leans Optimization (Systems & Chaos).
Pathologic 2 leans a little harder on execution, though the gap is small.
Mutant Year Zero: Road to Eden
Stealth positioning before combat demands spatial precision
Pathologic 2
Combat is clumsy but matters.
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Mutant Year Zero: Road to Eden
Enemies patrol fixed routes; no adaptive opponent modeling
Pathologic 2
NPCs are scripted, not adaptive.
Pathologic 2 leans a little harder on variance, though the gap is small.
Mutant Year Zero: Road to Eden
Hit chances and mutation procs introduce meaningful RNG
Pathologic 2
Hunger, infection, and supplies fluctuate.
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Mutant Year Zero: Road to Eden
Stalker trait loadouts and pre-combat positioning are tight optimization puzzles
Pathologic 2
Brutal resource and time scheduling is core.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.