head to head
Mutant Year Zero: Road to EdenvsWarlock: Master of the Arcane
Mutant Year Zero: Road to Eden leans Optimization (Pure Optimization); Warlock: Master of the Arcane leans Optimization (Pure Optimization).
Mutant Year Zero: Road to EdenWarlock: Master of the Arcane
Axis by axis
Execution3 vs 2
Mutant Year Zero: Road to Eden leans harder on execution: Stealth positioning before combat demands spatial precision
Reads1 vs 2
Warlock: Master of the Arcane leans harder on reads: AI lords use scripted expand-and-attack patterns without real modelling
Variance5 vs 5
Even - both lean on variance about the same.
Optimization8 vs 8
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

