head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Execution · Competitive PvP
The beloved last EA baseball sim, built around the pitcher-batter guessing duel.

Execution · Competitive PvP
Free-to-play hero shooter where loadout cards customize champions in objective team fights.
MVP Baseball 2005 leans Execution (Competitive PvP); Paladins leans Execution (Competitive PvP).
Paladins leans a little harder on execution, though the gap is small.
MVP Baseball 2005
Hitter's eye timing and pitch meter reward precision
Paladins
Hitscan aim and ability timing in firefights
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
MVP Baseball 2005
Pitcher-batter guessing versus humans is genuine prediction
Paladins
Human teams flank, bait ults, and adapt
MVP Baseball 2005 leans a little harder on variance, though the gap is small.
MVP Baseball 2005
Batted-ball outcomes carry real randomness
Paladins
Card draft order adds mild run variance
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
MVP Baseball 2005
Lineups, matchups, and franchise management are solvable
Paladins
Loadout card builds and item counter-buying
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.