head to head
Neither is harder. They score identically on all four axes, so the difference between them is in kind, not degree.

Execution · Practiced Mastery
Balletic side-scrolling shooter about chaining stylish slow-motion gun acrobatics.

Execution · Practiced Mastery
Splitting attention between hacking puzzles and gunplay against patterned machines.
My Friend Pedro leans Execution (Practiced Mastery); Pragmata leans Execution (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
My Friend Pedro
Slow-motion acrobatic gunplay rewards precise control
Pragmata
Juggling real-time hacking minigames while shooting demands coordination
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
My Friend Pedro
Enemies are static placements
Pragmata
Robotic enemies follow designed patterns, not adaptation
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
My Friend Pedro
Deterministic levels
Pragmata
Authored sci-fi campaign with little randomness
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
My Friend Pedro
Score-chasing optimal routes and trick chains
Pragmata
Sequencing hack-then-shoot solutions per enemy is the puzzle
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.