head to head
Neither is harder. They score identically on all four axes, so the difference between them is in kind, not degree.

Execution · Practiced Mastery
Balletic side-scrolling shooter about chaining stylish slow-motion gun acrobatics.

Execution · Practiced Mastery
Choreographing your real body through plannable frozen-time combat puzzles.
My Friend Pedro leans Execution (Practiced Mastery); SuperHot VR leans Execution (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
My Friend Pedro
Slow-motion acrobatic gunplay rewards precise control
SuperHot VR
Physical dodging, grabbing and aiming with your actual body
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
My Friend Pedro
Enemies are static placements
SuperHot VR
Enemies follow fixed spawn patterns, never adapting
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
My Friend Pedro
Deterministic levels
SuperHot VR
Scenarios replay identically once learned
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
My Friend Pedro
Score-chasing optimal routes and trick chains
SuperHot VR
Planning movement sequences through frozen time is a solvable puzzle
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.