head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is variance, and it is a single point.

Execution · Practiced Mastery
Balletic side-scrolling shooter about chaining stylish slow-motion gun acrobatics.

Execution · Practiced Mastery
A Space Invaders descendant testing arcade aim plus an upgrade-economy layer.
My Friend Pedro leans Execution (Practiced Mastery); Titan Attacks! leans Execution (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
My Friend Pedro
Slow-motion acrobatic gunplay rewards precise control
Titan Attacks!
Dodging fire while sniping descending waves is pure arcade aim
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
My Friend Pedro
Enemies are static placements
Titan Attacks!
Alien waves follow fixed formations
Titan Attacks! leans a little harder on variance, though the gap is small.
My Friend Pedro
Deterministic levels
Titan Attacks!
Bounty drops and saucer timing add minor noise
My Friend Pedro leans a little harder on optimization, though the gap is small.
My Friend Pedro
Score-chasing optimal routes and trick chains
Titan Attacks!
Upgrade purchases between waves form a small economy to solve
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.