head to head
My Time at PortiavsNot For Broadcast
My Time at Portia leans Optimization (Pure Optimization); Not For Broadcast leans Optimization (Practiced Mastery).
My Time at PortiaNot For Broadcast
Axis by axis
Execution3 vs 4
Not For Broadcast leans harder on execution: Real-time camera cutting, bleeping, and signal juggling
Reads0 vs 0
Even - both lean on reads about the same.
Variance3 vs 3
Even - both lean on variance about the same.
Optimization7 vs 6
My Time at Portia leans harder on optimization: Workshop scheduling and commissions reward optimization.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

