head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Optimization · Pure Optimization
A crafting life-sim about running a workshop in a post-apocalyptic town.

Optimization · Pure Optimization
Dystopian border-checkpoint sim where stamping passports fast enough feeds your family.
My Time at Portia leans Optimization (Pure Optimization); Papers, Please leans Optimization (Pure Optimization).
Papers, Please leans a little harder on execution, though the gap is small.
My Time at Portia
Light combat and crafting timing.
Papers, Please
Document-checking speed directly pays the rent
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
My Time at Portia
NPCs follow scripts.
Papers, Please
Entrants are generated, not adaptive opponents
Papers, Please leans a little harder on variance, though the gap is small.
My Time at Portia
Loot and gifts vary.
Papers, Please
Random entrant documents and scripted-event surprises
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
My Time at Portia
Workshop scheduling and commissions reward optimization.
Papers, Please
Internalizing rulebooks and inspection workflow efficiency
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.