head to head
Naraka: BladepointvsSuper Smash Bros. for Nintendo 3DS
Naraka: Bladepoint leans Execution (Competitive PvP); Super Smash Bros. for Nintendo 3DS leans Execution (Competitive PvP).
Naraka: BladepointSuper Smash Bros. for Nintendo 3DS
Axis by axis
Execution9 vs 8
Naraka: Bladepoint leans harder on execution: Melee parries and grapple combos demanding
Reads7 vs 7
Even - both lean on reads about the same.
Variance4 vs 2
Naraka: Bladepoint leans harder on variance: Loot drops and circle add RNG
Optimization5 vs 5
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

