head to head

Naraka: Bladepoint cover artvsSuper Smash Bros. for Nintendo 3DS cover art

Naraka: BladepointvsSuper Smash Bros. for Nintendo 3DS

Naraka: Bladepoint leans Execution (Competitive PvP); Super Smash Bros. for Nintendo 3DS leans Execution (Competitive PvP).

EXECUTION9 /10READS7 /10VARIANCE4 /10OPTIMIZATION5 /10
Naraka: BladepointSuper Smash Bros. for Nintendo 3DS

Axis by axis

Execution9 vs 8

Naraka: Bladepoint leans harder on execution: Melee parries and grapple combos demanding

Reads7 vs 7

Even - both lean on reads about the same.

Variance4 vs 2

Naraka: Bladepoint leans harder on variance: Loot drops and circle add RNG

Optimization5 vs 5

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Naraka: Bladepoint

full breakdown

Super Smash Bros. for Nintendo 3DS