head to head
Narcos: Rise of the CartelsvsPaper Mario: The Thousand-Year Door
Narcos: Rise of the Cartels leans Optimization (Pure Optimization); Paper Mario: The Thousand-Year Door leans Optimization (Pure Optimization).
Narcos: Rise of the CartelsPaper Mario: The Thousand-Year Door
Axis by axis
Execution3 vs 3
Even - both lean on execution about the same.
Reads3 vs 2
Narcos: Rise of the Cartels leans harder on reads: AI enemies follow scripted tactics, not adaptive
Variance4 vs 3
Narcos: Rise of the Cartels leans harder on variance: Hit chances and enemy actions add randomness
Optimization7 vs 7
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

