head to head
Naruto Shippuden: Ultimate Ninja 4vsPro Evolution Soccer 2009
Naruto Shippuden: Ultimate Ninja 4 leans Execution (Competitive PvP); Pro Evolution Soccer 2009 leans Execution (Competitive PvP).
Naruto Shippuden: Ultimate Ninja 4Pro Evolution Soccer 2009
Axis by axis
Execution6 vs 6
Even - both lean on execution about the same.
Reads5 vs 5
Even - both lean on reads about the same.
Variance1 vs 2
Pro Evolution Soccer 2009 leans harder on variance: Ricochets and keeper parries add small randomness
Optimization3 vs 4
Pro Evolution Soccer 2009 leans harder on optimization: Squad setup and tactical sliders reward preparation
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

