head to head
Naruto Shippuden: Ultimate Ninja Storm 3vsTom and Jerry in War of the Whiskers
Naruto Shippuden: Ultimate Ninja Storm 3 leans Execution (Competitive PvP); Tom and Jerry in War of the Whiskers leans Execution (Competitive PvP).
Naruto Shippuden: Ultimate Ninja Storm 3Tom and Jerry in War of the Whiskers
Axis by axis
Execution5 vs 5
Even - both lean on execution about the same.
Reads5 vs 4
Naruto Shippuden: Ultimate Ninja Storm 3 leans harder on reads: PvP revolves around baiting substitutions from human opponents
Variance2 vs 3
Tom and Jerry in War of the Whiskers leans harder on variance: Random weapon spawns shake up every brawl
Optimization3 vs 3
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

