head to head

Naruto Shippuden: Ultimate Ninja Storm 3 cover artvsWWE SmackDown! vs. Raw 2006 cover art

Naruto Shippuden: Ultimate Ninja Storm 3vsWWE SmackDown! vs. Raw 2006

Naruto Shippuden: Ultimate Ninja Storm 3 leans Execution (Competitive PvP); WWE SmackDown! vs. Raw 2006 leans Execution (Competitive PvP).

EXECUTION5 /10READS5 /10VARIANCE2 /10OPTIMIZATION3 /10
Naruto Shippuden: Ultimate Ninja Storm 3WWE SmackDown! vs. Raw 2006

Axis by axis

Execution5 vs 5

Even - both lean on execution about the same.

Reads5 vs 4

Naruto Shippuden: Ultimate Ninja Storm 3 leans harder on reads: PvP revolves around baiting substitutions from human opponents

Variance2 vs 2

Even - both lean on variance about the same.

Optimization3 vs 4

WWE SmackDown! vs. Raw 2006 leans harder on optimization: Move sets, stamina management and match-type knowledge help

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Naruto Shippuden: Ultimate Ninja Storm 3

full breakdown

WWE SmackDown! vs. Raw 2006