head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is variance, and it is a single point.

Execution · Competitive PvP
Stick-timing execution and human scheme-reading over a badge-build meta.

Execution · Competitive PvP
Free-to-play hero shooter where loadout cards customize champions in objective team fights.
NBA 2K21 leans Execution (Competitive PvP); Paladins leans Execution (Competitive PvP).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
NBA 2K21
Pro-stick shooting and dribble timing gate every possession
Paladins
Hitscan aim and ability timing in firefights
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
NBA 2K21
Online defense-reading and tendency baiting is constant
Paladins
Human teams flank, bait ults, and adapt
NBA 2K21 leans a little harder on variance, though the gap is small.
NBA 2K21
Shot RNG and bounces add measured noise
Paladins
Card draft order adds mild run variance
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
NBA 2K21
Builds, badges and playbook exploitation reward study
Paladins
Loadout card builds and item counter-buying
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.