head to head
Neither is simply harder - they are hard in different places. NBA 2K24 demands more variance; StarCraft demands more optimization.

Execution · Grand Arena
Basketball sim layering shot timing over PvP reads.

Optimization · Grand Arena
A real-time strategy classic where perfected build orders and mechanical speed decide most matches.
NBA 2K24 leans Execution (Grand Arena); StarCraft leans Optimization (Grand Arena).
NBA 2K24 leans a little harder on execution, though the gap is small.
NBA 2K24
Shot timing, dribble combos, defensive sliding
StarCraft
APM and micro control ceiling is huge
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
NBA 2K24
Online PvP requires reading ball handlers
StarCraft
scouting and predicting human opponent builds
NBA 2K24 leans clearly harder on variance.
NBA 2K24
Shot meter and contest RNG
StarCraft
minimal hidden info beyond fog of war
StarCraft leans clearly harder on optimization.
NBA 2K24
MyTeam builds, badges, MyCareer grinding
StarCraft
build orders and economy are near-solvable
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.