head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is variance, and it is a single point.

Optimization · Practiced Mastery
Football play-calling chess layered over stick execution and scheme knowledge.

Execution · Competitive PvP
Artillery touch, human prediction and weapon economy in destructible 3D terrain.
NCAA Football 14 leans Optimization (Practiced Mastery); Worms 3D leans Execution (Competitive PvP).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
NCAA Football 14
Stick moves, passing touch and pursuit angles matter every snap
Worms 3D
Judging grenade arcs and wind in 3D takes real touch
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
NCAA Football 14
Play-calling chess against a human opponent is the competitive core
Worms 3D
Predicting where a human hides and strikes next matters
Worms 3D leans a little harder on variance, though the gap is small.
NCAA Football 14
Fumbles, tips and recruiting rolls add noise
Worms 3D
Wind, crate drops and terrain chaos swing turns
NCAA Football 14 leans a little harder on optimization, though the gap is small.
NCAA Football 14
Scheme knowledge, audibles and roster building are deeply solvable
Worms 3D
Weapon economy and positioning math reward planning
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.