head to head
NecessevsSons of the Forest
Necesse leans Optimization (Systems & Chaos); Sons of the Forest leans Optimization (Practiced Mastery).
NecesseSons of the Forest
Axis by axis
Execution3 vs 4
Sons of the Forest leans harder on execution: Ranged and melee combat demands aim and timing
Reads0 vs 0
Even - both lean on reads about the same.
Variance5 vs 4
Necesse leans harder on variance: World generation, loot tables, and settlement events carry RNG
Optimization6 vs 6
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

