head to head
Need for Speed IIvsWing Commander III: Heart of the Tiger
Need for Speed II leans Execution (Pure Mechanics); Wing Commander III: Heart of the Tiger leans Execution (Pure Mechanics).
Need for Speed IIWing Commander III: Heart of the Tiger
Axis by axis
Execution7 vs 7
Even - both lean on execution about the same.
Reads1 vs 1
Even - both lean on reads about the same.
Variance1 vs 2
Wing Commander III: Heart of the Tiger leans harder on variance: Branching story and mission variability on first play
Optimization4 vs 4
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

