head to head
Need for Speed: Most Wanted (2012)vsSplatter: Zombiecalypse Now
Need for Speed: Most Wanted (2012) leans Execution (Practiced Mastery); Splatter: Zombiecalypse Now leans Execution (Practiced Mastery).
Need for Speed: Most Wanted (2012)Splatter: Zombiecalypse Now
Axis by axis
Execution7 vs 7
Even - both lean on execution about the same.
Reads2 vs 1
Need for Speed: Most Wanted (2012) leans harder on reads: Autolog competitive ghosts are scripted benchmarks, not live opponents
Variance3 vs 4
Splatter: Zombiecalypse Now leans harder on variance: Enemy spawns and item drops add run-to-run chaos
Optimization5 vs 5
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

