head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is reads, and it is a single point.

Execution · Practiced Mastery
An open-world street racer where execution and police-chase improvisation carry every run.
Execution · Practiced Mastery
The original kart racer where drift technique fights item luck on Mode 7 tracks.
Need for Speed: Most Wanted (2012) leans Execution (Practiced Mastery); Super Mario Kart leans Execution (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Need for Speed: Most Wanted (2012)
High-speed open-world racing rewards precise braking and line choice
Super Mario Kart
Hop-drifting Mode 7 corners is genuinely technical
Super Mario Kart leans a little harder on reads, though the gap is small.
Need for Speed: Most Wanted (2012)
Autolog competitive ghosts are scripted benchmarks, not live opponents
Super Mario Kart
Two-player battles reward predicting the rival
Super Mario Kart leans a little harder on variance, though the gap is small.
Need for Speed: Most Wanted (2012)
Police pursuits and traffic create unpredictable road state
Super Mario Kart
Item rolls swing close races
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Need for Speed: Most Wanted (2012)
Car upgrades and event selection follow a solvable progression path
Super Mario Kart
Racing lines and shortcut mastery
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.