head to head
Need for Speed: Most Wanted (2012)vsSushi Striker: The Way of Sushido
Need for Speed: Most Wanted (2012) leans Execution (Practiced Mastery); Sushi Striker: The Way of Sushido leans Execution (Practiced Mastery).
Need for Speed: Most Wanted (2012)Sushi Striker: The Way of Sushido
Axis by axis
Execution7 vs 7
Even - both lean on execution about the same.
Reads2 vs 2
Even - both lean on reads about the same.
Variance3 vs 3
Even - both lean on variance about the same.
Optimization5 vs 5
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

