head to head

Need for Speed: Payback cover artvsWorld War Z: Aftermath cover art

Need for Speed: PaybackvsWorld War Z: Aftermath

Need for Speed: Payback leans Execution (Practiced Mastery); World War Z: Aftermath leans Execution (Practiced Mastery).

EXECUTION6 /10READS1 /10VARIANCE3 /10OPTIMIZATION5 /10
Need for Speed: PaybackWorld War Z: Aftermath

Axis by axis

Execution6 vs 6

Even - both lean on execution about the same.

Reads1 vs 1

Even - both lean on reads about the same.

Variance3 vs 3

Even - both lean on variance about the same.

Optimization5 vs 5

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Need for Speed: Payback

full breakdown

World War Z: Aftermath