head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Optimization · Pure Optimization
A prank-based puzzle game about sequencing traps against a scripted neighbor.

Optimization · Practiced Mastery
Wordless environmental puzzle decoding in a hostile world, with minimal combat demands.
Neighbours from Hell 2: On Vacation leans Optimization (Pure Optimization); Scorn leans Optimization (Practiced Mastery).
Scorn leans a little harder on execution, though the gap is small.
Neighbours from Hell 2: On Vacation
light timing on trap execution
Scorn
Clunky combat exists but avoidance usually suffices
Neighbours from Hell 2: On Vacation leans a little harder on reads, though the gap is small.
Neighbours from Hell 2: On Vacation
neighbor follows scripted routine, not adaptive
Scorn
Creatures wander on simple scripts, never adapting
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Neighbours from Hell 2: On Vacation
some randomness in reaction timing
Scorn
Opaque machinery puzzles are hidden logic until decoded
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Neighbours from Hell 2: On Vacation
puzzle-solving trap sequences per room
Scorn
Deciphering each biomechanical puzzle has one fixed solution
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.