head to head
Neighbours from HellvsOrcs Must Die! 3
Neighbours from Hell leans Optimization (Pure Optimization); Orcs Must Die! 3 leans Optimization (Pure Optimization).
Neighbours from HellOrcs Must Die! 3
Axis by axis
Execution3 vs 4
Orcs Must Die! 3 leans harder on execution: War scenarios add active combat pressure
Reads0 vs 0
Even - both lean on reads about the same.
Variance2 vs 2
Even - both lean on variance about the same.
Optimization7 vs 8
Orcs Must Die! 3 leans harder on optimization: War machines and trap economics reward solved layouts
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

