head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Optimization · Pure Optimization
Sitcom puzzle game about rigging perfect prank chains around a fixed routine.

Optimization · Pure Optimization
A career sim about diagnosing, repairing and assembling customer PCs on a budget.
Neighbours from Hell leans Optimization (Pure Optimization); PC Building Simulator leans Optimization (Pure Optimization).
Neighbours from Hell leans a little harder on execution, though the gap is small.
Neighbours from Hell
Timing pranks between patrol windows
PC Building Simulator
Careful part assembly is procedural, not twitchy.
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Neighbours from Hell
The neighbour loops a fixed routine
PC Building Simulator
No opponent; clients issue fixed job tickets.
Neighbours from Hell leans a little harder on variance, though the gap is small.
Neighbours from Hell
Routine unknown on first attempt, then converges
PC Building Simulator
Job orders vary slightly day to day.
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Neighbours from Hell
Sequencing pranks for maximum combo rating
PC Building Simulator
Diagnosing builds and budgeting parts for jobs is the whole game.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.