head to head
Neighbours from HellvsPC Building Simulator
Neighbours from Hell leans Optimization (Pure Optimization); PC Building Simulator leans Optimization (Pure Optimization).
Neighbours from HellPC Building Simulator
Axis by axis
Execution3 vs 2
Neighbours from Hell leans harder on execution: Timing pranks between patrol windows
Reads0 vs 0
Even - both lean on reads about the same.
Variance2 vs 1
Neighbours from Hell leans harder on variance: Routine unknown on first attempt, then converges
Optimization7 vs 7
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

